﻿package
{
	import com.urbansquall.litmus.*;
	
	import flash.display.*;
	
	public class Main extends Sprite
	{
		[Embed(source="../assets/particle.png")]
		public static var ParticlePNG:Class; //Bitmap

		public static const PARTICLES_PER_FRAME : int = 3;
		
		private var m_testManager : TestManager;
		
		public function Main() : void
		{
			m_testManager = new TestManager();
			addChild( m_testManager );
			
			var testClasses : Array = [ BuiltInBitmapParticleDemo, CopyPixelsParticleDemo ];
			m_testManager.initialize( testClasses );
		}
	}
}